Spatial Augmented Reality: Merging Real and Virtual Worlds
January 1, 2005
Novel approaches have taken augmented reality (AR) beyond traditional eye-worn or hand-held displays, enabling new application areas for the art community. This book discusses spatial optical elements and video-projectors, as well as interactive rendering algorithms, calibration techniques, and display examples. It provides a comprehensive overview, detailed math, code fragments, and implementation instructions that enable interested readers to realize spatial AR displays by themselves. You can legally download this book for free at the authors’ website.